Histogram can be displayed in one of the following modes:
  • RGB
  • Split RGB
  • Luma
  • Hue
  • Saturation
RGB Histogram
Split RGB Histogram
Luma Histogram
Hue Histogram
Saturation Histogram


Histogram scope can be used as a source for creating a mask.
Each type of Histogram can create a given mask type:
  • RGB or Luma Histogram creates luminosity mask
  • Hue Histogram creates hue mask
  • Saturation Histogram creates saturation mask
Using all 3 scopes we can create a HSL qualifier and we can combine it further with a shape mask in the Source Signal scope.
Combined masking


Histogram can be displayed in block mode (no edge smoothing is applied):
Block render
Histogram can also be displayed in vertical orientation:
Vertical histogram orientation
Last modified 3yr ago