Histogram

Histogram can be displayed in one of the following modes:

  • RGB

  • Split RGB

  • Luma

  • Hue

  • Saturation

HDR Reference Levels (1.11.25+)

When using PQ or HLG scales, optional reference graticules at 26, 203, and 1000 nits help align HDR exposure.

RGB Histogram
Split RGB Histogram
Luma Histogram
Hue Histogram
Saturation Histogram

Masking

Histogram scope can be used as a source for creating a mask.

Each type of Histogram can create a given mask type:

  • RGB or Luma Histogram creates luminosity mask

  • Hue Histogram creates hue mask

  • Saturation Histogram creates saturation mask

Using all 3 scopes we can create a HSL qualifier and we can combine it further with a shape mask in the Source Signal scope.

Combined masking

Appearance

Histogram can be displayed in block mode (no edge smoothing is applied):

Block render

Histogram can also be displayed in vertical orientation:

Vertical histogram orientation

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