Web Color Remap App

The Web Color Remap App is a browser-based color grading tool that runs entirely in your browser with WebGL. It provides core hue, saturation, and luminosity remapping from Nobe Color Remap with no installation required.

Try it now: https://timeinpixels.com/nobe-color-remap-app/arrow-up-right

Web Color Remap App — Hue/Sat grid with image preview
Web Color Remap App — Hue/Sat circular grid with color distribution overlay and image preview

Getting Started

  1. Click Open Image or drag and drop an image anywhere in the app window

  2. Drag control points on the grid to remap colors in real time

The app accepts image files supported by your browser (image/*). In practice this usually includes PNG and JPEG, plus additional formats depending on browser/OS codecs.

For performance, very large images are downscaled to a maximum side length of 4096 pixels.

Interface Overview

The interface is divided into three main areas:

  • Sidebar (left) — grid settings, bypass controls, and actions

  • Grid area (top right) — the color remapping grid with control points and color distribution overlay

  • Preview area (bottom right) — real-time image preview with zoom & pan

Toolbar

The top toolbar provides quick access to:

  • Open Image — load an image for preview

  • Save Preset — export the current remap state as a JSON preset file

  • Load Preset — import a previously saved preset

  • Export LUT — export the current color remapping as a 3D LUT file (.cube)

Grid Pages

The app provides three grid pages, accessible via the tabs above the grid area:

Hue / Sat

The Hue/Sat grid allows remapping of hue and saturation. Control points are arranged on a color wheel — dragging a point changes which color it maps to. The grid supports two modes:

  • Circular — points arranged in concentric rings on the color wheel (default)

  • Rectangular — points arranged in a rectangular grid

Hue/Sat grid — circular mode with color distribution
Hue/Sat page with circular grid, color distribution dots, and pinned points (blue)
Hue/Sat grid — rectangular mode
Hue/Sat page with rectangular grid mode

Lum / Hue

The Lum/Hue grid provides luminosity control per hue. It uses a dual-grid layout — two rectangular grids side by side, each controlling luminosity and saturation for different hue ranges. The CL Hue and CL Range sliders in the sidebar control which hue is being targeted.

Lum/Hue grid — dual rectangular layout
Lum/Hue page with dual-grid layout and CL Hue/Range controls

Lum / Sat

The Lum/Sat grid provides luminosity control per saturation level. Like Lum/Hue, it uses a dual-grid layout. The HL Hue slider controls the target hue.

Control Points

Each grid consists of draggable control points connected by dashed lines:

  • White points — unmodified control points at their default positions

  • Blue points — pinned points that have been moved; their position is locked and won't be affected by neighbouring points

  • Red points — currently selected points

Point Operations

  • Click — select a point

  • Shift + click — toggle a point in/out of selection

  • Drag selected points — move selected point(s)

  • Box select — click and drag empty space to create a new selection

  • Shift + box select — add a box-selected group to the current selection

  • Alt while dragging points — precision movement (slower movement factor)

Color Distribution

When an image is loaded, the grid displays a color distribution overlay — small dots representing the colors present in the image, plotted on the grid. This helps you see exactly which colors will be affected when moving control points.

Grid Settings

  • Grid Size — number of control points (8, 12, 16, or 32). Higher values give finer control.

  • Hue Grid — switch between Circular and Rectangular grid modes (Hue/Sat page only)

  • Angle Shift — rotate the hue wheel orientation

Options

  • Smooth Saturation — apply smooth interpolation in the saturation channel to reduce artifacts

  • Gamut Normalize — normalize the gamut to prevent out-of-range colors

Bypass

  • Hue — bypass the Hue/Sat grid processing

  • Luma — bypass the Lum/Hue grid processing

  • Hue/Lum — bypass the Lum/Sat grid processing

Actions

  • Reset Sel — reset selected points to their original positions

  • Reset Grid — reset the active sub-grid

  • Reset Page — reset both sub-grids on the current page

  • Reset All — reset all grids on all pages

  • Select All / Deselect — select or deselect all points

  • Undo / Redo — undo or redo grid changes

  • Pin — pin or unpin selected points

The UI may also show Smooth and Rot CW/Rot CCW buttons. Availability depends on the current build.

Preview

The preview area shows the image with the current color remapping applied in real time.

Zoom & Pan

  • Scroll wheel — zoom in/out centered on the cursor position

  • Middle mouse button drag (or Alt + left drag) — pan the image

  • Double-click or click the Fit button — reset zoom to fit

When zoomed in beyond 100%, a mini-map appears in the bottom-right corner showing your current viewport position within the full image, along with the zoom percentage.

Zoomed preview with mini-map
Zoomed-in preview showing the mini-map with viewport indicator and zoom percentage

Color Swatch

When hovering over the preview image, a color swatch indicator appears in the bottom-left corner showing the before and after color at the cursor position. This provides instant visual feedback of the color remapping.

3D Color Cube

Switch to the 3D Color Cube tab in the preview area to visualize the color remapping as a 3D point cloud. This shows how colors are being shifted in 3D color space.

3D Color Cube visualization
3D Color Cube showing all colors mapped through the current remapping in YCH space

The 3D view supports:

  • Mouse drag — orbit the camera around the cube

  • Scroll wheel — zoom in/out

3D View Options

  • All Colors / Source Image — visualize all possible colors (HALD grid) or only the colors present in the loaded image

  • YCH / RGB / HSV — choose the 3D color space representation

LUT Export

The app can export the current color remapping as a 3D LUT file:

  • Export LUT — exports a .cube LUT file compatible with DaVinci Resolve, Premiere Pro, and other NLEs

The free version exports a 33³ LUT. A licensed version exports a higher quality 65³ LUT. Click Activate in the toolbar to enter your license key.

Presets

Save and load color grading presets as JSON files:

  • Save Preset — exports remap settings and grid data (all pages, control point positions, and pin states)

  • Load Preset — imports a previously saved preset file

Preset files do not include the loaded source image.

Keyboard Shortcuts

Shortcut
Action

A

Select all points

D

Deselect all points

R

Reset selected points

Delete / Backspace

Reset selected points

Ctrl+Z / Cmd+Z

Undo

Ctrl+Shift+Z / Cmd+Shift+Z

Redo

Alt + drag points

Precision point movement

Middle mouse drag

Pan preview

Alt + left drag

Pan preview (alternative)

Double-click preview

Reset zoom to fit

State Persistence

The app automatically saves your current settings and loaded image in your browser (IndexedDB). When you return, your previous session is restored including:

  • All grid control point positions across all pages

  • Sidebar settings (grid size, angle shift, bypass states, etc.)

  • The loaded image

Currently, preview zoom/pan state is not restored.

License activation data is stored separately in browser local storage.

Privacy and Connectivity

Color processing happens locally in your browser while grading images.

Network access is required only for license verification when you click Activate.

Requirements

  • A modern desktop browser with WebGL support (Chrome, Firefox, Safari, Edge)

  • JavaScript and browser storage (IndexedDB/local storage) enabled

  • No installation or plugins required

  • Mouse or trackpad input recommended

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