Nobe LutBake app installed and running in the menu bar
OFX plugin installed (check the app's menu bar popover for status)
Python 3 installed
Step 1: Set Up the Node Graph
Open DaVinci Resolve Studio and go to the Color page.
Select a clip in the timeline.
Open the OpenFX panel and drag Nobe LutBake onto the first node in the chain. Set its mode to HALD Generator.
Add your color correction nodes after it (curves, wheels, LUTs, etc.).
Drag another Nobe LutBake onto the last node in the chain. Set its mode to LUT Generator.
Label the first node as HALD — the app uses this label to find the node.
Your node graph should look like this:
[HALD Generator] → [Your Color Corrections] → [LUT Generator]
Make sure both nodes use the same HALD level. The default level 8 works well for most workflows.
Step 2: Configure the App
Click the Nobe LutBake icon in the menu bar to open the popover.
Menu bar popover
Open Settings to configure:
Output folder — Where LUT files will be saved.
Filename template — Use placeholders like {index} for auto-incrementing numbers.
LUT size — 17, 33, or 65 (overrides the plugin's UI setting).
Node label — The label of your HALD Generator node (default: HALD).
Node graph — Clip, Group Pre-Clip, or Group Post-Clip.
General settings
LUT settings
Step 3: Capture a LUT
Press the global keyboard shortcut (default: Cmd+Shift+L) or click Capture LUT in the menu bar popover.
The app will automatically enable the HALD node, capture the LUT, disable the node, and show a notification when complete. If DRX export is enabled, a still will be grabbed as well.
Your .cube LUT file is now saved and ready to use.
Step 4: Customize the Keyboard Shortcut
Go to Settings > Shortcuts to change the global capture shortcut.
Keyboard shortcut settings
Node Graph Types
The app can access HALD nodes in different node graphs:
Type
Description
Clip
Main clip node tree (default)
Group Pre-Clip
Applied before clip corrections
Group Post-Clip
Applied after clip corrections
Group Pre-Clip and Group Post-Clip require the clip to be assigned to a Color Group in Resolve.